8.2 The Eternal Palace Strat Details

This topic is to post videos and relevant information for the bosses in the Eternal Palace. New raiders and old should use these details to help familiarize themselves with the bosses prior to the raid. (NOTE: Information is being added as it becomes available)

Boss 1: Abyssal Commander Sivara

Fatboss video: https://www.youtube.com/watch?v=3Z_apGi68ZQ

At the start of the fight the raid will either have a frost mark or a poison mark. The poison mark requires that you move as little as possible while the frost mark requires constant movement. Failure to do so will result in a debuff that incapacitates you for 8 seconds. Additionally these marks need to stay seperate or they will cause a raid wide damage explosion due to the proximity. This means that for other mechanics people will have to be mindful of where and how they run.

Big raid mechanics to perform:

  1. Overwhelming Barrage - Boss will shoot shards at the raid with a half circle of frost and poison each. Move to your marks side to avoid the raid wide explosion debuff.

  2. Tank debuff, depending on mark you will be frost or poison debuffed that stacks. At about 4 or 5 stacks tanks will want to swap. When this debuff fades it will drop a pool of your debuff on the ground.

  3. Overflowing - A player will be giving overflowing debuff of their type. When this expires it will do a set amount of damage that can be split and leave a pool of that debuff on the ground.

  4. Frostshock bolts - These will be either poison or frost bolts aimed at a specific player. If the bolt type does not match your debuff then a player with the bolts debuff type needs to intercept the bolt to prevent a raid wide damage explosion.

  5. Inversion - The boss will reassign debuffs in the raid. This will root all players for 4 seconds at which point if you are still standing next to somebody with the opposite buff the raid will explode. Spread out to /range 4 before Inversion is cast.

Boss 2/3: Blackwater Behemoth

Fatboss video: https://www.youtube.com/watch?v=ZnW-Yr1_daQ


This boss will prevent non-active tank players from being healed unless they are covered in bio-luminescence. This debuff places a dot on players, but also allows them to be healed. This can be obtained by killing the puffer fish or being near jelly fish. When the boss gets full power they will move deeper into the cave. Bio-luminescence needs to be dropped at this point before swimming across the chasm to get to the boss. If it is still on you will attract big bads and you will be one shot. If you swim into a jellyfish you will regain bio-luminescence which will lead you to die. After the boss moves they will cast is cavitation which deal raid wide damage if the cast gets off which should cause a wipe.

Big Raid Mechanics:

  1. Boss gains a stacking haste buff requiring a tank swap, amount of stacks unclear (every 15 sec. or so)

  2. Toxic Spine - damage hit to random players, just heal.

  3. Bio-electric feelers - didn’t work on ptr, but every 4 seconds looks for clumps of players and will hit the group for damage. Stay spread supposedly not clear on range currently.

  4. Shock Pulse - Melee range blast to dodge, if tanks don’t get back to boss quickly enough a follow up raid wide attack will occur.

  5. Bio-luminescence - Debuff required to be healed, don’t have this on when crossing the chasm, tanks get this debuff naturally while tanking.

  6. Cavitation - long cast that will wipe the raid if not interrupted.

  7. Chasm - gaining the slipstream buff will increase your swim speed while crossing. Dodge jellyfish and don’t have bio-luminescence or you will be oneshot.

Boss 2/3: Radiance of Azshara

Fatboss video: https://www.youtube.com/watch?v=ZbpjSVE0psk


Boss is similar to the last boss from Legion’s EoA dungeon. Dodging tornados and not dropping traps near the raid are the key to the fight with a phase 2 add to burn down to get back to attacking boss.

Big Raid Mechanics to perform:

  1. Arcane Bomb - Run out of raid, and get dispelled. This drops a bad spot that will stun raid members if they stand in it. Do not dispel within raid group.

  2. Arcanado Burst - Randomly targets a player for damage. Two tornados spawn and spiral outwards. These will need to be dodged.

  3. Tanks swap on Tide Fist cast, debuff that increases damage taken.

  4. Unshackled power is raid wide damage that is unavoidable

Phase 2:

  1. Run to eye of the storm, usually spawns far away from raid per fatboss. While outside the eye you will take damage and are pushed back by the storm. Movement speed increasing abilities will help.

  2. Interrupt Storm Wraith’s focus power and focus damage here.

  3. Continue to dispell Arcane bombs away from the raid.

  4. Cleave adds within the eye. Add will be healed up when outside of the eye of the storm.

  5. Gale Buffet will knock players back 50 ft, watch positioning so you don’t fall into the pool which will deal damage.

Boss 4: Lady Ashvane

Fatboss video: https://www.youtube.com/watch?v=Ua1otRo87nI

Boss 5: Orgozoa

Fatboss video: https://www.youtube.com/watch?v=IyRoaf99uvg

Boss 6: The Queen’s Court

Fatboss video: https://www.youtube.com/watch?v=rU9X7CgBFuE

Boss 7: Za’qul, Harbinger of Ny’athola

Fatboss video: https://www.youtube.com/watch?v=0Jg6npwWa-c

Boss 8: Queen Azshara

Fatboss video: https://www.youtube.com/watch?v=SPB4XC3_adU

Queen’s Court Note:

Potent Spark Team

Stand in the circles in middle of room.

Do not use same ability twice in a row.

Range 5

Keep moving.

Avoid taking damage.

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